One of the main reasons for overcalling is to disrupt opposing bidding. If you have a fit for partner’s overcall, then you should make their life more awkward. And the more cards you have in partner’s suit the more you should bid.
A simple and effective approach, making a proper nuisance of your self without too great a risk of being doubled and going down too expensively, is to bid to the level of the fit. Work out how many cards your partnership hold – putting partner with five cards for the overcall – and bid for that number of tricks.
(1♦) |
1♠ |
(2♣) |
?? |
Hand i) |
Hand ii) |
Hand iii) |
♠ J 6 2 ♥ 7 2 ♦ A 4 3 2 ♣ 9 8 6 2 |
♠ Q 10 4 2 ♥ 6 2 ♦ 9 7 4 3 2 ♣ K 8 |
♠ K 7 5 4 2 ♥ J 9 8 4 ♦ 2 ♣ J 10 7 |
2♠ |
3♠ |
4♠ |
As you see, your bid does not show any points. In fact the fewer points you have, the more likely the opponents can make a high contract and that your disruptive tactics will pay off.
Take the third hand. You may end up in 4 ♠ with as few as 11 or 12 combined points. You may get doubled and go two down (unlikely more, given your ten-card spade fit plus side singleton). This is normally better Bridge than letting the opponents bid and make a game. However be a tad more cautious (a) if vulnerable (doubled vulnerable undertricks are quite costly) and (b) if very flat. If I was vulnerable and my shape was 5332 not 5431, I’d probably only bid 3 ♠, not 4 ♠.
East Deals None Vul |
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West | North | East | South |
1 ♦ | 1 ♥ | ||
1 ♠ | 4 ♥1 | All pass2 |
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4 ♥ by South |
Lead: ♦ Q |
West led ♦ Q, his partner’s suit, winning the trick. ♦ 6 went to ♦ 10 and East tried ♦ A. Declarer ruffed high, drew trumps finishing in dummy and led ♠ 2 towards ♠ K. East rose with ♠ A and cashed ♣ K, but declarer had the remainder.
Down one and a meagre +50 to E-W was scant compensation for the 4 ♠, 5 ♣ and 5 ♦ games which they could have made (4 ♠ fails on ♣ 2 lead). Indeed E-W can make 6 ♣ (unless it’s played by West and North leads an unlikely spade). Played by East on two rounds of hearts, declarer ruffs, draws trumps in four rounds (throwing ♠ 6), then runs ♦ Q. With North holding ♦ K, the suit runs. Slam made. click here to try to make 6 clubs on these cards.