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Dummy ♠ 4 3 2 ♥ 4 |
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Declarer ♠ A K Q J 10 ♥ A 3 2 |
Spades are trumps. If you as declarer draw the opposing trumps before playing on hearts, you will make just five spade tricks and ♥ A. However if you delay playing spades and work on the hearts, you will do two tricks better.
You cash ♥ A and trump ♥ 2 with ♠ 2, scoring a trump trick with a spade that would otherwise have fallen under one of yours. You return to hand (here, you can afford to do so in spades; sometimes you’d have to do so in a different suit) and trump ♥ 3. That’s seven spade tricks plus ♥ A.
Each time you trump in the short trump hand (normally dummy), you generate an extra trump trick. But note that trumping in your hand does not gain tricks:
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Dummy ♠ 4 3 2 ♥ A 3 2 |
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Declarer ♠ A K Q J 10 ♥ 4 |
There would be no point in trumping hearts in your hand – you’ll make your spades anyway
Please click here to play this deal
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South Deals None Vul |
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| West | North | East | South |
| 1 ♥ | |||
| Pass | 2 ♣1 | Pass | 2 NT2 |
| Pass | 3 ♥3 | Pass | 4 ♥4 |
| Pass | Pass | Pass |
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West leads ♦ J v your 4 ♥ and you count nine winners: five hearts, ♥ AK and ♣ AK. The tenth will come from trumping a spade in dummy. Win (say) ♦ K and lead ♠ 3. This is a classic “lose to win”, beginning the process of voiding the dummy.
East beats dummy’s ♠ 9 with ♠ 10 and finds the best defence of switching to ♥ 3, trying to remove dummy’s trumps before they can be used to trump a spade. Declarer wins (say) ♥ K and leads ♠ 5. The defence win and lead a second heart. Now win ♥ J and trump ♠ J with ♥ 6, an extra trick.
Now return to ♣ A, draw the last trump and cash your top tricks. Ten tricks and game made – all because you trumped a spade in dummy. Did you spot that West would have defeated 4 ♥ by leading an unlikely heart at trick one?